200 ایده شگفت انگیز طراحی غرفه نمایشگاهی 2020
به گزارش مجله نایس پاتوق، اگر شما هم غرفه ای در نمایشگاه گرفته باشید، حتما پس از پرداخت هزینه غرفه به فکر طراحی غرفه نمایشگاهی خود می افتید. در بیشتر موارد شرکت های شرکت کننده در نمایشگاه از شرکت های خبره در زمینه طراحی غرفه نمایشگاهی برای طراحی غرفه خودشان در نمایشگاه دعوت میکنند، اما نباید فراموش کرد که هزینه طراحی غرفه نمایشگاهی کم نیست.

دیدن جدیدترین و بهترین ایده های جذاب طراحی غرفه نمایشگاهی در سال 2020 میتواند به شما یاری کند که حتی خودتان با کمی کوشش غرفه خود را طراحی و اجرا کنید. شاید این ایده ها هم بتواند به شما یاری کند که بهترین رنگ ها و ساختار و قالب را برای غرفه خود انتخاب نموده و چشمان بسیاری را با خود همراه کنید.
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 100000.000000
cameraFov (float): 55.201801
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 1723.085083
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2559, 1439]
displayWindow (box2i): [0, 0, 2559, 1439]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]
=Channels=
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B (float)
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CESSENTIAL-Direct.B (half)
CESSENTIAL-Direct.G (half)
CESSENTIAL-Direct.R (half)
CESSENTIAL-Emission.A (half)
CESSENTIAL-Emission.B (half)
CESSENTIAL-Emission.G (half)
CESSENTIAL-Emission.R (half)
CESSENTIAL-Indirect.A (half)
CESSENTIAL-Indirect.B (half)
CESSENTIAL-Indirect.G (half)
CESSENTIAL-Indirect.R (half)
CESSENTIAL-Reflect.A (half)
CESSENTIAL-Reflect.B (half)
CESSENTIAL-Reflect.G (half)
CESSENTIAL-Reflect.R (half)
CESSENTIAL-Refract.A (half)
CESSENTIAL-Refract.B (half)
CESSENTIAL-Refract.G (half)
CESSENTIAL-Refract.R (half)
CESSENTIAL-Translucency.A (half)
CESSENTIAL-Translucency.B (half)
CESSENTIAL-Translucency.G (half)
CESSENTIAL-Translucency.R (half)
CESSENTIAL-Volumetrics.A (half)
CESSENTIAL-Volumetrics.B (half)
CESSENTIAL-Volumetrics.G (half)
CESSENTIAL-Volumetrics.R (half)
CMasking-WireColor.A (half)
CMasking-WireColor.B (half)
CMasking-WireColor.G (half)
CMasking-WireColor.R (half)
G (float)
R (float)
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 1000.000000
cameraFov (float): 57.176208
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 908.350830
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]
=Channels=
A (float)
B (float)
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CESSENTIAL-Direct.B (half)
CESSENTIAL-Direct.G (half)
CESSENTIAL-Direct.R (half)
CESSENTIAL-Emission.A (half)
CESSENTIAL-Emission.B (half)
CESSENTIAL-Emission.G (half)
CESSENTIAL-Emission.R (half)
CESSENTIAL-Indirect.A (half)
CESSENTIAL-Indirect.B (half)
CESSENTIAL-Indirect.G (half)
CESSENTIAL-Indirect.R (half)
CESSENTIAL-Reflect.A (half)
CESSENTIAL-Reflect.B (half)
CESSENTIAL-Reflect.G (half)
CESSENTIAL-Reflect.R (half)
CESSENTIAL-Refract.A (half)
CESSENTIAL-Refract.B (half)
CESSENTIAL-Refract.G (half)
CESSENTIAL-Refract.R (half)
CESSENTIAL-Translucency.A (half)
CESSENTIAL-Translucency.B (half)
CESSENTIAL-Translucency.G (half)
CESSENTIAL-Translucency.R (half)
G (float)
R (float)
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 100000.000000
cameraFov (float): 62.240295
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3017.130615
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]
=Channels=
A (float)
B (float)
G (float)
R (float)
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 100000.000000
cameraFov (float): 62.221195
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2227.070557
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]
=Channels=
A (float)
B (float)
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CMasking-WireColor.B (half)
CMasking-WireColor.G (half)
CMasking-WireColor.R (half)
CShading-LightMix.A (half)
CShading-LightMix.B (half)
CShading-LightMix.G (half)
CShading-LightMix.R (half)
G (float)
L-Arvore.A (half)
L-Arvore.B (half)
L-Arvore.G (half)
L-Arvore.R (half)
L-Cor Around.A (half)
L-Cor Around.B (half)
L-Cor Around.G (half)
L-Cor Around.R (half)
L-Corredor.A (half)
L-Corredor.B (half)
L-Corredor.G (half)
L-Corredor.R (half)
L-Cozinha.A (half)
L-Cozinha.B (half)
L-Cozinha.G (half)
L-Cozinha.R (half)
L-Fachada.A (half)
L-Fachada.B (half)
L-Fachada.G (half)
L-Fachada.R (half)
L-Geral.A (half)
L-Geral.B (half)
L-Geral.G (half)
L-Geral.R (half)
L-LED Strip.A (half)
L-LED Strip.B (half)
L-LED Strip.G (half)
L-LED Strip.R (half)
L-Pergola.A (half)
L-Pergola.B (half)
L-Pergola.G (half)
L-Pergola.R (half)
L-complement.A (half)
L-complement.B (half)
L-complement.G (half)
L-complement.R (half)
R (float)
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 1000.000000
cameraFov (float): 91.458244
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 1068.641846
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]
=Channels=
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B (float)
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CESSENTIAL-Direct.B (half)
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CESSENTIAL-Emission.B (half)
CESSENTIAL-Emission.G (half)
CESSENTIAL-Emission.R (half)
CESSENTIAL-Indirect.A (half)
CESSENTIAL-Indirect.B (half)
CESSENTIAL-Indirect.G (half)
CESSENTIAL-Indirect.R (half)
CESSENTIAL-Reflect.A (half)
CESSENTIAL-Reflect.B (half)
CESSENTIAL-Reflect.G (half)
CESSENTIAL-Reflect.R (half)
CESSENTIAL-Refract.A (half)
CESSENTIAL-Refract.B (half)
CESSENTIAL-Refract.G (half)
CESSENTIAL-Refract.R (half)
CESSENTIAL-Translucency.A (half)
CESSENTIAL-Translucency.B (half)
CESSENTIAL-Translucency.G (half)
CESSENTIAL-Translucency.R (half)
G (float)
R (float)
منبع: مجله چاپخونه